| Pacman
    1.0
    Pacman game | 
Liste complète des membres de Blinky, y compris les membres hérités :
| Blinky(float x, float y, int direction, std::shared_ptr< Intersection > destination) | Blinky | |
| dest | Blinky | private | 
| direction | Entity | protected | 
| dotCounter | Ghosts | protected | 
| Entity(float x, float y, int direction) | Entity | |
| getDestination() | Blinky | virtual | 
| getGoalTile(int pacmanX, int pacmanY) | Blinky | privatevirtual | 
| getMode() | Ghosts | |
| getOrig() | Blinky | virtual | 
| getSprite(int frame, int direction) | Ghosts | protectedvirtual | 
| getX() const | Entity | |
| getY() const | Entity | |
| Ghosts(float x, float y, int direction, Tile target, int dotCounter) | Ghosts | |
| isAtIntersection(std::shared_ptr< Intersection > dest) | Entity | protected | 
| isFree | Ghosts | protected | 
| makeTurn(int pacmanX, int pacmanY, std::shared_ptr< Intersection > dest) | Ghosts | protected | 
| mode | Ghosts | protected | 
| modeTimer | Ghosts | protected | 
| move(int pacmanX, int pacmanY, std::shared_ptr< Intersection > dest, int dotEaten) | Ghosts | |
| oppositeDirection(int direction) | Ghosts | protected | 
| previousMode | Ghosts | protected | 
| render(int frame, SDL_Renderer *renderer, SDL_Texture *texture) | Ghosts | virtual | 
| rng | Ghosts | protected | 
| scatterTarget | Blinky | private | 
| setDestination(std::shared_ptr< Intersection > dest) | Blinky | virtual | 
| setDirection(int d) | Entity | |
| setMode(int mode) | Ghosts | |
| speed | Entity | protected | 
| sprites | Ghosts | protected | 
| x | Entity | protected | 
| y | Entity | protected | 
| ~Blinky() | Blinky | |
| ~Ghosts() | Ghosts |