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Pacman
1.0
Pacman game
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Liste complète des membres de Entity, y compris les membres hérités :
| direction | Entity | protected |
| Entity(float x, float y, int direction) | Entity | |
| getSprite(int frame, int direction)=0 | Entity | protectedpure virtual |
| getX() const | Entity | |
| getY() const | Entity | |
| isAtIntersection(std::shared_ptr< Intersection > dest) | Entity | protected |
| render(int frame, SDL_Renderer *renderer, SDL_Texture *texture)=0 | Entity | pure virtual |
| setDirection(int d) | Entity | |
| speed | Entity | protected |
| sprites | Entity | protected |
| x | Entity | protected |
| y | Entity | protected |