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Pacman
1.0
Pacman game
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Liste complète des membres de Ghosts, y compris les membres hérités :
| direction | Entity | protected |
| dotCounter | Ghosts | protected |
| Entity(float x, float y, int direction) | Entity | |
| getDestination()=0 | Ghosts | pure virtual |
| getGoalTile(int pacmanX, int pacmanY)=0 | Ghosts | protectedpure virtual |
| getMode() | Ghosts | |
| getOrig()=0 | Ghosts | pure virtual |
| getSprite(int frame, int direction) | Ghosts | protectedvirtual |
| getX() const | Entity | |
| getY() const | Entity | |
| Ghosts(float x, float y, int direction, Tile target, int dotCounter) | Ghosts | |
| isAtIntersection(std::shared_ptr< Intersection > dest) | Entity | protected |
| isFree | Ghosts | protected |
| makeTurn(int pacmanX, int pacmanY, std::shared_ptr< Intersection > dest) | Ghosts | protected |
| mode | Ghosts | protected |
| modeTimer | Ghosts | protected |
| move(int pacmanX, int pacmanY, std::shared_ptr< Intersection > dest, int dotEaten) | Ghosts | |
| oppositeDirection(int direction) | Ghosts | protected |
| previousMode | Ghosts | protected |
| render(int frame, SDL_Renderer *renderer, SDL_Texture *texture) | Ghosts | virtual |
| rng | Ghosts | protected |
| scatterTarget | Ghosts | protected |
| setDestination(std::shared_ptr< Intersection > dest)=0 | Ghosts | pure virtual |
| setDirection(int d) | Entity | |
| setMode(int mode) | Ghosts | |
| speed | Entity | protected |
| sprites | Ghosts | protected |
| x | Entity | protected |
| y | Entity | protected |
| ~Ghosts() | Ghosts |