Pacman
1.0
Pacman game
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Liste complète des membres de Pacman, y compris les membres hérités :
dest | Pacman | private |
direction | Entity | protected |
Entity(float x, float y, int direction) | Entity | |
getEating() const | Pacman | |
getSprite(int frame, int direction) | Pacman | privatevirtual |
getX() const | Pacman | |
getY() const | Pacman | |
isAtIntersection(std::shared_ptr< Intersection > dest) | Entity | protected |
isEating | Pacman | private |
lastSprite | Pacman | private |
makeTurn() | Pacman | private |
move() | Pacman | |
Pacman(float x, float y, int direction, std::shared_ptr< Intersection > destination) | Pacman | |
playerDirection | Pacman | private |
render(int frame, SDL_Renderer *renderer, SDL_Texture *texture) | Pacman | virtual |
setDirection(int d) | Entity | |
setEating(bool e) | Pacman | |
setPlayerDirection(int d) | Pacman | |
speed | Entity | protected |
sprites | Pacman | private |
x | Entity | protected |
y | Entity | protected |
~Pacman() | Pacman |